web-feature: WEBGL_draw_buffers WebGL extension
The WEBGL_draw_buffers extension for WebGL 1.0 contexts enables a fragment shader to write to several textures, which is useful for deferred shading, for example.
The WEBGL_draw_buffers extension for WebGL 1.0 contexts enables a fragment shader to write to several textures, which is useful for deferred shading, for example.